May 1 - May 28
Mar 19 - May 17
Apr 22 - Apr 26
Mar 16 - May 14
Active countries: 2136
Currently Logged in: 132

Details of the first round of Conquest

Multiple Countries

Multiple countries are not allowed.

Clans

Clans are not allowed.

Turn Rate

Turns are given every 20 minutes.

Maximum Turns

Countries can hold a maximum of 160 (160) turns.

Extra Start Turns

Initial countries are awarded 160 extra turns at the start.

Extra Nuclear Missiles

Initial countries are awarded 2 nuclear missiles at the start.

Time to Market

The minimum time for market goods to arrive on the market is 3 hours. The maximum time is 4 hours.

Time on Market

Unsold goods stay on the market for a user-specified amount of time between 3 and 672 hours.

Public Market Tech Floor

Technology priced at or below $500 is automatically purchased on the public market.

Private Market Oil Prices

Oil has a base purchase price of $400 and base sell price of $60 on the private market.

Planned Strikes

A planned strike brigade is unavailable for 20 hours after launching.

Planned Strike Limit

Each country can launch 2 Planned Strikes per day. Additional daily planned strikes can be earned through SDI technology. Available Planned Strikes refresh at midnight game time.

Spyops per Day

A country can carry out a maximum of 50 spy operations per day.

Bomb Banks

The spy operations Bomb Banks, Raid Food Stores, and Raid Oil Reserves steal resources and do not destroy them.

Attack Range Limit

GDI authority prevents offensive actions against another country which is 6 times bigger or smaller than it.

GDI

The cost of GDI membership is free.

Ingame Alliances

This following ingame alliances are not permitted: defensive, offensive and research

Ingame Alliance Minimum Time

An ingame alliance must be kept for at least 720 hours.

Major Change Set

The Major Change Set number of this server is 32.

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